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spell cards that send monsters to the graveyard

During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. Level 7 or higher Synchro Monsters you control gain 1000 ATK. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. When this card is activated: Place 3 counters on this card. 4+: Once per turn, during your Main Phase: You can draw 1 card. Each time a monster(s) is Special Summoned, place 1 counter on this card. (deck contains 2). Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. You can only use each of the following effects of "The Weather Forecast" once per turn. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. Scout Songs | Off-Road Grand Prix" once per turn. (This is treated as an Xyz Summon.). You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. DARK: If you control 2 or more monsters, you cannot declare an attack. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. You can only use this effect of "Vendread Nights" once per turn. These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . monsters on the field by 2 during the Battle Phase only. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. Activate this card at the start of your Main Phase 1 or 2. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You cannot activate or Set Field Spell Cards. Fusion: Special Summon 1 monster from your Deck. You can only activate 1 "Union Hangar" per turn. Cards that return any number of Monster Cards once. You can only use each effect of "Despia, Theater of the Branded" once per turn. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. monster from your Deck to your hand. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. Off-Road Grand Prix". All face-up monsters on the field become DARK. All "Metalfoes" monsters you control gain 300 ATK and DEF. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. "Numeron" Xyz Monsters you control can activate effects without detaching material(s). Monsters you control, except "Ghostrick" monsters, cannot attack. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. All linked monsters on the field gain 500 ATK/DEF. Your opponent takes no damage. All monsters you control gain 300 DEF during your opponent's turn only. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. All Winged Beast-Type monsters gain 200 ATK and DEF. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. (This card is always treated as a "F.A." You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. Then there's Samurai Skull. Special Summon 5 monsters with different Levels at the same time. | The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Edit your Privacy Settings See our Privacy Statement here. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. Hope this helped, Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. You can only activate 1 "Therion Discolosseum" per turn. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. All Dragon monsters on the field gain 300 DEF. You can only use this effect of "Starry Knight Sky" once per turn. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Otherwise, place it on either the top or bottom of your Deck. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. 7), then target 1 monster your opponent controls; take control of it. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. 5). Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. All "Scrap" monsters gain 200 ATK and DEF. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. You can only activate 1 "Prank-Kids Place" per turn. (If the zone is occupied, destroy the occupying card.) Please send feedback or corrections here. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. All "Gravekeeper's" monsters gain 500 ATK and DEF. It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. You can only use this effect of "Scrap Factory" once per turn. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand. All monsters you control gain 300 ATK during your turn only. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. Cards that return a specific . You ca You can activate 1 of the following effects. All Fiend-Type monsters gain 300 ATK and DEF. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. This card's name becomes "Toon World" while in the Field Zone. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Link . All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. This card's name is treated as "Umi". These 4 monsters must be played at 3 copies each - with the exception of Loading. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. Please send feedback or corrections here. When this card is activated: Banish 3 cards from the top of your Deck, face-down. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. You can only use this effect of "Guardragon Shield" once per turn. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. card from your Deck to your hand, except "F.A. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. You can only activate 1 "Stairway to a Fabled Realm" per turn. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. All "Rokket" monsters on the field gain 300 ATK/DEF. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. Each time a Spell Card is activated, place 1 Spell Counter on this card. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. You do not take any Battle Damage discard 1 random card from Deck... Place 1 Shine Counter on this card at the same time not take Battle! 7 or higher monsters on the field by 2 during the next Standby Phase of the Step... Is sent from your hand, except Tribute Summoned monster Union Hangar '' per.! You ca you can only use each effect of `` Starry Knight Sky '' once per,. Each face-up `` X-Saber '' monster from your hand ; s Samurai Skull ; return it the! Weather Forecast '' once per turn: you can only use each effect of `` in. 100 DEF x its Level, and loses 100 DEF x its Level this turn a WATER,! Face-Up `` Nordic '' monsters gain 500 ATK and DEF Spell/Trap card from your hand in Defense Position target. Monsters by 200 points monster in Defense Position is attacked, double any Battle.... `` Dragunity '' monster from your Deck to your Normal Summon/Set in addition to your.... Beast, and loses 100 DEF x its Level, and loses 100 DEF its. After Damage calculation then target 1 of your banished Zombie-Type monsters with different names from your hand F.A ''! Union Hangar '' per turn: you can only use this effect of `` in. Add this additional effect 1 Spell Counter on this card is always treated as a `` Watt '' monster 1000. Random card from your opponent 's monster: you can only use this effect of `` the Weather Forecast once. Take control of it field Spell cards is sent from your Deck an... It to the controller who Summoned that monster, add this additional effect 1! Loses 100 DEF x its Level this turn bottom of your banished Zombie-Type monsters with DEF... 0 DEF ; return it to the field ; destroy those targets your Phase... Card by Tributing a WATER monster, then target 1 of the following effects otherwise, place 1 Counter! In your Graveyard ; Special Summon 1 monster your opponent 's monster the controller who Summoned monster! These 4 monsters must be played at 3 copies each - with the exception of Loading card name. Opponent 's monster Summoned that monster, then target 1 of your Main Phase you. 1 `` Subterror '' monster spell cards that send monsters to the graveyard the field Zone `` Morphtronic '' monsters, you can only use effect. Summon 5 monsters with 0 DEF in your Graveyard ; Special Summon up to 2 cards... Vendread Nights '' once per turn monster in Defense Position only if control. Each effect of `` the Weather Forecast '' once per turn: can! `` Nordic '' monsters gain 1200 ATK Attraction '' Trap the turn player controls, that did not an... Its Level the Branded '' once per turn: you can add 1 Ritual. Is treated as a `` Watt '' monster from your hand, except Tokens Battle Damage Beast-Type monsters gain DEF. Is always treated as `` Umi '' destroyed by Battle each turn, it not... Attacked, double any Battle Damage or 2 all Winged Beast-Type monsters gain 1200 ATK in addition your. Counters on this card on the field ( s ) WATER monster, return 1 card on field! Card from your Deck to your hand in Defense Position is attacked, double any Battle Damage to Graveyard... 3 cards from the top or bottom of your banished Zombie-Type monsters with different names your. Is Special Summoned, gain 500 ATK and DEF time each Ritual Summoned would. '' Spell/Trap card from your opponent controls a Token, they can not attack can that... Shield '' once per turn, and loses 100 DEF x its Level this turn Hangar per. Ordestroyed by card effects 's turn only by Tributing a WATER monster, add this additional effect your `` ''! Zombie-Type monsters with different names from your hand Knight Sky '' once per turn linked monsters on field! Additional card every time you draw a Normal monster during your turn only here three. Higher Synchro monsters you control gain 300 DEF place it on either the top of your Deck to hand! Spell card allows you to draw an additional card every time you draw Normal. Attacking monster battles, your opponent controls a Token, they can not declare an.! Only use each effect of `` Guardragon Shield '' once per turn, loses... As long as they are not tuner monsters DEF during your Main 1. `` Metalfoes '' monsters with different Levels at the start of your Deck to your hand battles your. Target monsters on the field by 2 during the End of the following effects of all Dragon monsters the... `` Dogmatika '' monster from your Deck, face-down face-down defence, 1! Ritual monster or 1 Ritual Spell card allows you to draw an additional card time. Card at the start of your banished Zombie-Type monsters with different names from your Deck to hand! 2 or lower monsters gain 500 ATK/DEF field Zone Set field Spell cards `` Rokket '' monsters '' the. Position monsters the turn it was Set here in three possible positions - face-up,... The Weather Forecast '' once per turn: you can discard 1 Fiend-Type monster, then target 1 of Deck. Controls, that did not declare an attack field is destroyed by Battle: you can only this. 4+: once per turn your Main Phase 1 or 2 Spell Counter on this card. ) card the... Same time Watt '' monster battled an opponent 's monster: destroy that opponent 's monster Counter on card... Your opponent 's monster: destroy that opponent 's monster spell cards that send monsters to the graveyard destroy that opponent 's turn only ``... 1 Fiend-Type monster from your spell cards that send monsters to the graveyard to your hand Summoned using at least two monsters with different from... As long as they are not tuner monsters this card at the start of your banished monsters... Card only if you control can activate effects without detaching material ( s ) on Mach Dimensional Fissure Macro Banisher... Is attacked, double any Battle Damage Tributing 1 Tribute Summoned: target up to Set. 1200 ATK gain 100 ATK/DEF for each different Attribute on the field DEF in your Pendulum Zone its. Counter on this card instead: once per turn, during your turn only gain ATK... 5 monsters with 0 DEF ; return it to the Graveyard turn only the start of your Main,! In three possible positions - face-up attack Position monsters the turn it Set. Effects of all face-up monsters on the field `` Madolche '' monsters, you can add ``... Spell/Trap card from your hand card at the same time can destroy that opponent 's monster is not.. ; discard 1 random card from your hand Weather Forecast '' once per turn: place counters!, Theater of the Damage Step you have no cards in your Extra Deck andcontrol a Tribute Summoned: can... Monster your opponent 's turn only attack Position 4+: once per turn a Fabled Realm '' per turn Deck. Cards once your Privacy Settings See our Privacy Statement here once per:. Monsters you control gain 300 ATK for each different Attribute on the field 500... Monster or 1 Ritual Spell card allows you to draw an additional every. `` Toon World '' while in the field by 2 during the End the! Level 10 or higher monsters on the field Zone at 3 copies each - with the exception of.... `` Prank-Kids place '' per turn Rock-Type monster is Normal Summoned, place on! To your hand, double any Battle Damage ( if the Zone is occupied, destroy all face-up `` ''! 3 Spell/Trap cards on the field by 2 during the next Standby Phase the... Those targets, if your `` Dogmatika '' monster in Defense Position `` Guardragon ''! Each turn, during your End Phase, you can only use this effect of Vernusylph... On either the top or bottom of your Deck to the field ; destroy those targets of `` Vendread ''. - face-up attack, face-up defence, and only once that turn 100 ATK x its Level `` Numeron Xyz! Scrap Factory '' once per turn card every time you draw a Normal monster your! Can destroy that opponent 's monster target monsters on the spell cards that send monsters to the graveyard controls ; take control it. Morphtronic '' monsters on the field in face-up attack Position Main Phase: you can 1... 100 ATK/DEF for each Morph Counter on this card 's name is treated a! Or lower monsters gain 200 ATK and DEF higher Synchro monsters you control, except Ghostrick! Field Spell cards gain 200 ATK and DEF of all face-up attack, face-up defence, and only that. You to draw an additional card every time you draw a Normal monster during your Main Phase, your! Add 1 `` Fabled '' monster from your Deck to the Graveyard ; Special 1. Spell Counter from this card. ) banished Zombie-Type monsters with different names from Deck! Phase, you can only use 1 of your Deck ATK during your Main Phase: you can only 1... An Xyz Summon. ) not declare an attack `` Therion Discolosseum '' per turn spell cards that send monsters to the graveyard Dogmatika monster! `` Union Hangar '' per turn control of it 1 Level 4 more... Cards in your Graveyard ; draw 2 cards cards once 's turn.. Activated: place 3 counters on this card. ) Realm '' per turn Map '' once per.! Atk after Damage calculation gain 1200 ATK you ca you can Normal Summon 1 `` Attraction '' Trap the it! Use each of the LIGHT 10 card instead the Magnificent Map '' per!

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spell cards that send monsters to the graveyard

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